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Celetania will close its doors on January 31, 2010
2009-10-30

On January 31, 2010 the Celetania server will be switched off.
From today on you are no longer able to purchase new gametime. But as a matter of course you are able to use your paid gametime till the end.

We hope you enjoyed this space adventure as much as we did and wish all space emperors a successful future! We thank our partners for the excellent support.

Reset of the Game World
2009-07-23
On June 22th 2009 at 11:30 CET the new Celetania round has been launched!

Everybody starts from scratch and gets a new chance!

Create a new empire now and take part in the race for predominance in the universe!

Furthermore we have published the Hall of Fame of the past period: Click here!

In Game Help Now Available On The Web
2009-03-11

You surely know our in game help already - now we put it also on the web!
Go visit it here and get hints for playing Celetania!

Have fun!


Current News You Should Not Miss
2009-03-05
New things on our website!

The Techtrees
Interactive Techtrees are already on line for a while on our website! Go check it out here!

Future Enhancements
We have created a new page just to inform you on what features we have planned for the game. Here you will be able to see what we plan on implementing in near future as well as our long term plans!

Improved Support
To make it easier to get in contact with our support we put a web forum on line here. You don't even have to own an account to have your questions answered!

Celetania Download Version available
2009-02-13
Good things come to those who wait!

Starting now you can download the Celetania client without any fees. To do so, just click here!

We wish you a lot of fun and good luck rising your empire!

 

 

 

Celetania goes gold!
2009-02-10
After several years of development, Celetania is finally available for purchase.

The retail version will be spearheading the start and will be available in many shops with several bonuses. Rondomedia is offering a whole month of game time, a great DIN A3 poster as well as a very useful hotkey table within the box.

A little later, this Friday the 13th of February, you will also be able to download the free of charge client.

New on the webpage is the so far not published information and videos about the buildings of the S.E.C.C.T.S. As usually we hope you enjoy rummaging through the new content!

We have also added an interview with subtitles done by "GIGA TV" , a German TV channel, which was held with a developer of Celetania. The interview shows some in game action as well as gives you a more in-depth view of the game.

To watch the interview and see Celetania to the full extent, click here!

 

Almost there!
2009-01-06
Already one week of beta testing
Release of the S.E.C.C.T.S. space stations

The beta test for Celetania started Friday, 9th January 2009, and the first week was already very effective.
That's why we opened the universe of Celetania for even more testers today.

We are also presenting you today the space stations of the S.E.C.C.T.S..
You will be able to get a first- hand look at the orbital structures that sustain the power of this warlike race.

Click here for details!

Have fun rummaging through the content!

 

The Modules of the S.E.C.C.T.S.
2008-11-28
The S.E.C.C.T.S. have access to module technology as well!

Today we want to present you the modules of the S.E.C.C.T.S.
You have choice between a high number of different modules to extend the functionality of your spaceships. Build ultimate fighters with modules developed for space battles or big freightes by using transport modules.

For detailled descriptions and videos click here!

Again, have Fun!

Celetania Trailer
2008-11-14
The first Celetania trailer movie is available now!

You had to wait a long time, but now it's finally here: The Celetania Trailer is released!

Click here to download it to your desktop, or to directly watch it in your browser.

Celetania Trailer Announced
2008-10-31
First Celetania Trailer to be released on November 14th 2008

On Friday, November 14th 2008, the long awaited Trailer of Celetania will be released.

In that movie you'll learn about the history of the ancient Celetanians, and also gain an insight in to the duties and tasks which await you as an emperor in the universe of Celetania.

Technology Special
2008-10-14
A technical glimpse behind the scenes of Celetania.

Today we put a special update on our website: In a Technology Special we want to introduce the hard- and software which will bring the universe of Celetania to life.

Click here to get to the Tech Special!

Space Stations of the Grogg
2008-09-23
The Grogg find out about the zero-gravity…

Obviously trading outposts are the preferred choice of the Grogg when it comes to building structures in the orbit. But to neglect defensive structures for protection against raiders would be a fatal error and one that shouldn’t be made.

There are more structures circulating the planetary orbits of the Grogg! You can learn more about these here.

First In-Game Screenshots Revealed!
2008-08-08
It's virtually a glance over the developers shoulders - get the first visual impressions of the Celetania alpha version!

Pictures speak more than thousand words.

Click here for the very first in-game screenshots!

The Weapons of the Grogg
2008-06-11
The destructive side of the Grogg: The Weapons!

For defense and offense you'll need at least one thing: Weapons. Today we present you the weapons of the Grogg, the trader race.

Click here for more information.

Have fun!

Revelation Of The Grogg Ships
2008-05-26
Today we reveal the Grogg ships!

The Grogg are the trader race of Celetania, thats why they need ships with the main purpose of transporting goods and the ability to defend themselves and their assets.

Click here to find out more about the Grogg ships!

Have fun!

The Birth of a Building
2008-04-30
Today we would like to give you a glimpse to the development of content in Celetania as a part of our "Behind the Scenes".

This is also the first time ever you will get to see a screen shot directly from the game engine of Celetania.

To continue reading click here. Enjoy!

February 2008: The story of Celetania
2008-02-23
The long anticipated information for Celetania has finally arrived!

Effective immediately you are able to read the anxiously awaited background data about the races and the story of Celetania!

We are also proud to announce the release date of Celetania.
You will be able to control the fate of the Grogg or the S.E.C.C.T.S. in November 2008. Travel through the galaxies and observe the drifting of the Celetanians.

Are you mighty enough to fill the void of power?

Have fun rummaging through the updated pages!

Celetania gets its Soundtrack
2007-11-23
And again, a secret can be disclosed:
The well known music producer Dynamedion will be responsible for the Celetania Soundtrack! Read more here...
August 2007
2007-08-02
We are moving on with huge steps: While Celetania receives its first official logo, we are finally able to uncover information about the company that will operate our game!
As you can see in the header of our Website, Celetania has received its official logo. At the same time the mystery about the operating company has been lifted: Vulcando Games will be continuing to develop and oversee the persistent online world.
December 2006
2006-12-05
Behold! The arrival of the winter and frost does not mean that Celetania has frozen as well. We have once again news that is hot!

Our programmer team has been extended by 1 new member. This will allow us to raise the overall quality of Celetania one notch higher. This also means that we will be able to use our time to test and add small additions to the game which will yet again raise the overall quality for which we previously didn’t have the manpower.

On another note, the Celetania Team still has a vacant job position for our French department. Have a look at it here: http://www.celetania.de/jobs.php.

Our ideological partner www.Omega-Day.de has announced that the 15. December is the beginning of a new round. We would like to encourage everyone that simply can’t wait the launch of Celetania to pass some time there!

Every now and then we are asked: On which graphical engine will Celetania be based? – or – Will I be able to play Celetania on my current hardware?
The Engine of Celetania is being developed within our house and won’t be bought from 3rd party developers. This is the only way to make certain that every aspect of the game is perfectly tuned and that we are able to offer an ideal mix of performance and graphical quality to the user. Because of this, our game designers do not have to compromise their ideas just because the game engine would not be able to support it. Everything is possible! Our software not only works on different platforms such as Linux and Windows, it also supports the older graphic cards and naturally the new super speed versions of these. We will be offering the customer the option of turning special effects off so that the older graphic cards will not suffer due to low performance and yet the newer graphic cards will be able to present the game with all of its glamour. This means that Celetania will be able to run on a large scale of platforms and hardware compilations.

Are you planning, with your cutting-edge technology, to also mobilize consoles of the next generation?
As a complex MMOG with a complex structure and strategy portion it is our opinion that the control with a game pad is bound with problems. Therefore we are currently not planning to expand the game on consoles, but we will definitely be experimenting with this type of mechanism.

October 2006
2006-10-17
We would like to thank you for all your feedback so far! The resonance to our sporadic announcement so far has exceeded all of our expectations. We would like to take this opportunity to answer some of the most frequently asked questions once more.
Taking the screenshots as a reference, can we expect Celetania to have 8 races?
No, this conclusion is unfortunately wrong. The conceptual arts you are able to view in the screenshots/development section, are drawings that we sketched but are not going to use in the actual game. Each one of the four races that will be available to the players, will be introduced separately at a given time.

Is there a reason that there is no Celetania forum yet?
Unfortunately the release of Celetania is an estimated time of two years away. This rather large timeframe makes the creation of a forum in such an early notice obsolete. At this point, we are able to answer the questions you may have through e-mails, with much less time involved, which ensures that the main stream of energy keeps flowing into the development of the game.

Applications:
We receive on a regular basis applications to join the team of Celetania. Please keep the following in mind: As long as we have no job openings (under Behind The Scenes / Jobs), we require that you include for what exactly you are applying! It is also important that you live in a surrounding region of our base of operations (see Imprint) and are over the age of 18. Unfortunately at the current time it is not possible for us to accept applications for trainees, which may change after the launch of the game.
Chapter one
2006-08-16
In December 2004 the development of a quite risky project now also known as CELETANIA began.
The game is a MMOG (Massive Multiplayer Online Game), and is basically a never ending simulation of many galaxies, in which the player takes the role of a ruler of an empire. Impressive space battles, which force you to utilize well thought tactics, a research tree, without old technologies becoming obsolete, trading and the construction of planets as well as a chance for every and each player to leave a mark in the history of the galaxy that includes the rest of the players, the community. Find the CELETANIA, the spaceship of the guardians over the good and evil, the creators of everything known to mankind and bring your empire to be the most powerful in the whole universe.

Your empire exists 24 hours a day. A well designed artificial intelligence (AI), additionally to tasks that were assigned by you in advance, controls your empire while you are offline. You may pursue a goal by yourself, but the key to success is the interaction and working with the thousands of other players that also try to set foot in the universe. The one that manages to earn the respect and fear of friend as well as foe carries the key to success and fame in the end.


    
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